Breachshot Carbon
My submission to the Pirate Software - Game Jam 16
Breachshot Carbon is a Pixel Art game, inspired by Space Invaders and Galaxian. Take control of the Massive Elemental Gun Automation system or M.E.G.A.S for short and take down waves of monsters while dodging their returning fire using a Rock, Paper, Scissors mechanic. How long will you last in the endless waves of monsters, when you are the only thing between them and world destruction?
PirateJam gamejam requirement:
GDD: Google Doc
Gameplay
Colour Swapping
Every Monster has an element fire, water or nature.
Use the opposing element to take out the monster.
Strong Left to Right
Fire > Nature > Water
Weak Left to Right
Water < Nature < Fire
Controls
Goal
Survive as many waves as possible while the number of monsters increases every round.
Credits
Design: Brandt van der Walt
Art: Brandt van der Walt
Programming: Brandt van der Walt
Music by AntipodeanWriter from Pixabay
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